Cherry Thompson is an accessibility consultant with a professional background in photography, film and visual art. After a 12 year career in these fields, disability led them to shift focus and adapt to a new career. They bring their experience in design, production and exploring marginalized identities with visual storytelling to the games industry. Cherry's disabilities have allowed them to specialize in accessibility in games with a particular focus on addressing complex motor and cognitive barriers. They've consulted on projects of various sizes from small indie developments to larger studios such as Xbox (Adaptive Controller), Guerrilla (Horizon Zero Dawn IP), The Coalition (Gears of War IP) and more. Their consulting experience includes education, work-shopping, design consultation, sensitivity reviews, accessibility audits and play testing. In addition, Cherry has delivered educational presentations in various studios and at GDC, Microsoft Bootcamp, EA and their favorite, the Games Accessibility Conference. They have a passion for making games inclusive for everyone regardless of their background or disabilities. Outside of games Cherry is a bird, nature and cake enthusiast and has a one eyed cat named Odin.
Derek Featherstone is an internationally known speaker, practitioner, and authority on accessibility and inclusive design. He has been working on the web since 1999, when he left his career as a high school teacher to start his own web design company.
Derek is the Chief eXperience Officer at Level Access – focused on ensuring that accessibility and inclusion are an integral part of creating outstanding customer experiences. He teaches teams accessibility concepts and skills, and leads hands-on workshops with teams of all sizes. Working with Derek will help you analyze and improve your process, and incorporate accessibility and inclusive design processes into your UX and service design practice, and development methodologies.
Marcy Sutton is the Head of Learning at Gatsby, a startup creating fast, accessible websites and web-apps while building a strong community. Previously, she was a Developer Advocate and Senior Frontend Engineer on the axe-core team at Deque Systems, developing tools for web accessibility testing. In 2016, O’Reilly gave Marcy a Web Platform Award for her work in accessibility. She co-leads the Accessibility Seattle meetup and recently founded a group called NW Tech Women. When away from the keyboard, Marcy can be found hiking with her dog, riding a bicycle, or snowboarding.
Scott joined The Paciello Group in 2017, bringing with him nearly two decades of experience working as a designer and front-developer for product companies, and UX consulting and design agencies. When not working, he can often be found testing and writing about the support for various markup patterns and ARIA attributes. Scott needs a hobby.
Tatiana Mac is an independent American designer who works directly with organisations to build clear and coherent products and design systems.
Jamie and Lion are an autistic duo who live in Romford. They are not very good at writing third party bios and are a bit shy. If asked they would tell you about their work. Almost 10 years at the BBC working on everything from iPlayer Radio to children’s gaming.
Natalie Patrice Tucker
Natalie Patrice Tucker has nearly two decades of experience building the accessible web. Committed to a web that works for everyone, she spends her days (and far too many nights and weekends) serving as a subject matter expert in the area of web accessibility and training an army of developers and stakeholders to carry the charge.
Eric is a Sr. Lead Technologist at Booz Allen Hamilton, with over ten years' experience training developers, designers and project managers throughout the United States federal government to buy, build, manage and maintain accessible technology. He is a co-founder of the Northeast Disabled Athletic Association, a Vermont-based nonprofit that provides opportunities and equipment to athletes with physical disabilities to play recreational and competitive sports.
Devon Persing is an accessibility specialist at Shopify, and has been working in digital accessibility since 2012. Her current focus is on documentation and support for Shopify’s design system, Polaris, as well as remote and in-person education for people in development, design, content, and related roles. Prior to joining Shopify in 2018, she was a member of the team at Simply Accessible.
Henri is a freelance developer who has turned his interests to a passionate mix of site performance engineering and pinches of user experience. When not reading the deluge of daily research docs and case studies, or indiscriminately auditing sites in devtools, Henri can be found contributing back to the community: Toronto Web Performance Group meetup + SPOTLIGHT: PERFORMANCE conference co-organizer, curating performance content for conferences or volunteering his time for lunch and learns at various bootcamps. Additionally, you can find him speaking at conferences, and touching base w/ the community - all with a radiant smile. Otherwise, he’s focusing on running the fastest 5k possible (surprise surprise).
Chancey Fleet is a Brooklyn-based accessibility advocate. Fleet coordinates technology education programs at the New York Public Library's Andrew Heiskell Braille and Talking Book Library. Her current library-based projects include group workshops highlighting mobile technologies for independent living and information literacy; programs introducing youth and adults to non-visual techniques for coding and making with Arduino; and the Dimensions project (a recipient of NYPL’s 2016 Innovation Grant for staff projects), which equips community members with the training and tools they need to create accessible tactile maps, diagrams, graphics and objects. Chancey was recognized as a 2017 Library Journal Mover and Shaker. In her Data & Society fellowship work in 2018-2019, Chancey hopes to deepen public understanding and spark widespread curiosity about how cloud-connected accessibility tools enhance or undermine digital equity, autonomy, security, and privacy.
Patrick H. Lauke works as Principal Accessibility Engineer for The Paciello Group. In a previous life he was a Web Evangelist in the Developer Relations team at Opera. He's been involved in the discourse around Web Standards and Accessibility since 2001, actively speaking at conferences and participating in early initiatives such as the Web Standards Project (WaSP). Nowadays, he acts as a WCAG trash panda, contributing to the specification in the hopes of making the standard both robust and pragmatic. His personal corner of the web can be found at www.splintered.co.uk.
Alastair Somerville is a sensory design consultant. He provides expert advice on cognition and person-centered design to companies and public organisations who provide both physical and digital products or services. He facilitates workshops on sensory and emotional design for corporations and major conferences, including SouthBy Southwest (SxSW) and UX Week. He is currently involved in cognitive accessibility and VR projects in visitor attractions and museums.
Cordelia McGee-Tubb is a lead accessibility engineer at Salesforce and a technology tutor at her local senior center. When not digging through the DOM or chatting about inclusive design patterns, she can often be found drawing comics, circumambulating cities, and/or scouring the internet for silly hats.
Eric is a designer at thoughtbot, with a focus on accessible and inclusive design. He's a member of the A11y Project, an occasional author at CSS-Tricks, and recovering curmudgeon.
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